﻿using System;
using System.Windows.Media;

namespace Proxy
{
    public class JobModel
    {
        public int Id { get; set; }
        public string Workorder { get; set; }
        public string JobId { get; set; }
        public string StackId { get; set; }
        public string Material { get; set; }
        public int? JobType { get; set; }
        public string JobType_Name { get; set; }
        public Brush JobType_Image { get; set; }
        public string State_Name { get; set; }
        public Brush State_Image { get; set; }
        public int? TargetType { get; set; }
        public string Target_Name { get; set; }
        public string TargetPosition { get; set; }
        public int? Sort { get; set; }
        public int? TaskQuantity { get; set; }
        public int? State { get; set; }
        public DateTime? CreationDate { get; set; }
        public DateTime? ModificationDate { get; set; }
    }
}